| Robot | Path | Permission |
| GoogleBot | / | ✔ |
| BingBot | / | ✔ |
| BaiduSpider | / | ✔ |
| YandexBot | / | ✔ |
| Title | Joe’ Fantasy Art Gallery: About |
| Description | Joe’s 3D Fantasy Art Galleries Galleries :: Disclaimer :: Datenschutzerklrung :: Impressum :: Contact&News Preview Galleries Hi, Welcome to my Fantasy and |
| Keywords | Ray Tracing, Graphics, Art, Science Fiction, Fantasy, Rendering |
| WebSite | |
| Host IP | 217.160.223.89 |
| Location | Germany |
|
Euro€500
Zuletzt aktualisiert: 2022-10-20
joesartworlds.de hat Semrush globalen Rang von 0. joesartworlds.de hat einen geschätzten Wert von € 500, basierend auf seinen geschätzten Werbeeinnahmen. joesartworlds.de empfängt jeden Tag ungefähr 500 einzelne Besucher. Sein Webserver befindet sich in Germany mit der IP-Adresse 217.160.223.89. Laut SiteAdvisor ist joesartworlds.de sicher zu besuchen. |
| Kauf-/Verkaufswert | Euro€500 |
| Tägliche Werbeeinnahmen | Euro€500 |
| Monatlicher Anzeigenumsatz | Euro€500 |
| Jährliche Werbeeinnahmen | Euro€500 |
| Tägliche eindeutige Besucher | 500 |
| Hinweis: Alle Traffic- und Einnahmenwerte sind Schätzungen. | |
| Host | Type | TTL | Data |
| joesartworlds.de. | A | 3600 | IP: 217.160.223.89 |
| joesartworlds.de. | NS | 21600 | NS Record: ns1062.ui-dns.de. |
| joesartworlds.de. | NS | 21600 | NS Record: ns1062.ui-dns.com. |
| joesartworlds.de. | NS | 21600 | NS Record: ns1062.ui-dns.org. |
| joesartworlds.de. | NS | 21600 | NS Record: ns1062.ui-dns.biz. |
| joesartworlds.de. | MX | 3600 | MX Record: 10 mx01.kundenserver.de. |
| joesartworlds.de. | MX | 3600 | MX Record: 10 mx00.kundenserver.de. |
| Joe’s 3D Fantasy Art Galleries Galleries :: Disclaimer :: Datenschutzerklrung :: Impressum :: Contact&News Preview Galleries Hi, Welcome to my Fantasy and Science Fiction Art Galleries. My name is Joe Kurz, I am 42 years old and I live in Munich, Germany. I am working as a software testing engineer. Arts and drawing were my favorite subjects at school time. At that time I wrote science fiction and fantasy short stories (but not too successfully). Many of my pictures are telling themes of those stories. Thus I am working to build up a framework around the pictures ... I began with computing, programming and computer generated graphics about 1986 as a student. My first attempts I did with good old Paintbrush, later I moved to Picture Publisher (which I still use for postwork). Four years ago I discovered PovRay as a 3D modelling and rendering tool. But those pictures were too static and without human or animal characters. I had a "fractal period" as well, programmed my first fractal |
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